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It can be used to identify operations that are to be executed This result returns true only for the active, non-helper lane in the current wave with the
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Wave Query Intrinsics: bool WaveIsFirstLane() Therefore values read from or returned to helper lanes by these operations are undefined. They are treated as if flow control excludes these operations on helper lanes, Quad-Wide Shuffle Operations are disabled on helper lanes. The term “current wave” refers to the wave of lanes in which the programĪll wave operations with the exception of
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The following new intrinsics are added to HLSL for use in shader model 6 and The only Direct3D API change is that the above Capabilities flags (shader modelĦ and wave intrinsics) are made visible to applications via the API. Lanes to be used in a particular wave operation (see section Wave Handles in theįuture Features section below). In aįuture version, there may be a compiler flag to relax this requirement as aĭefault, but also enable applications to be explicit about the exact set of The model of this document, implementations must enforce that the number ofĪctive lanes exactly corresponds to the programmer’s view of flow control. These intrinsics are dependent on active lanes and therefore flow control. This cap is reserved for future expansion, and is not expected toīe used by applications initially. SIMD wave that this implementation can support. UINT WaveLaneCountMax: this cap specifies the maximum number of lanes in the Currently apps should rely on only this minimum value for sizing This capability value is exposed at the API UINT WaveLaneCountMin: this cap specifies the baseline number of lanes in the Not set this bit, CreateShader() will fail on such shaders. Runtime to load shaders containing these intrinsics.
Mypoint shade driver#
Caps Flags:īOOL WaveOps: The driver should expose the waveOps caps flag if it can support Those that do not produce visible results are termed helper lanes. AĪll pixels in an active quad are potentially executed (may be active at some They are used to estimate gradients by differencing in either x or y. Quad: A set of 4 adjacent lanes corresponding to pixels arranged in a 2x2 due to flow control, or insufficient work to fill this lane in the wave.Īctive Lane: A lane for which execution is currently being performed asĭetermined by flow control and initial launch conditions. Inactive Lane: a lane which is not being executed at this point in the code,Į.g. UAV accesses and most wave intrinsics are disabled on helper lanes. The output of such a lane will be discarded, and so not Helper Lane: A lane which is executed solely for the purpose of gradients in No explicitīarriers are required to guarantee that they execute in parallel. Wave: A set of lanes executed simultaneously in the processor. Parallel SIMD processors entirely up to the implementation. The shader models before version 6.0Įxpose only one of these at the language level, leaving distribution across It willīe available once there is support for import libraries / modules. If you have an inquiry or need a help to tune up our app, or just want to share with us your feedback please drop us a line at We will do our best to answer you in 24 hours.This statement is not supported or required in shader model 6.0 shaders. The control is through myPoint menu in menu bar extras. When myPoint is running, no icon is shown in the Dock.
Mypoint shade code#
myPoint is built on Apple's security paradigm sandboxing - reducing the threat of rogue code and malware. Supports multiple users, screens and desktops. Can start automatically when the user logs in. All preferences are customizable - hotkeys, colors, darkness, timeout. Shade assistant will track active applications and will toggle the shade automatically depending on user preferences. Eye care: the shade will fade in and fade out in a specified timeout. Dim other screens at 100% black except the mouse screen. Change the shade level without leaving the active application - via hotkeys or from a menu in menu bar extras. Additional per-screen shade for up to eight monitors. It places translucent layers and dims your desktop and running applications. MyPoint doesn't fiddle with the monitor settings. When a lot of reading is required, money green shade will relax your eyes.
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You can set dark shade to mitigate bright and vivid colors, or white shade to view details in dark pictures. It can dim the monitors even more than the hardware limit. MyPoint allows you to adjust the brightness of your monitors. If you work in a dark room or struggle with eye strain and headache, myPoint will tune up your displays - this way it will care for your health and comfort. MyPoint Shade is caring for your eyes' comfort.
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